Riot Games released the official patch notes of "League of Legends: Wild Rift" 2.0a earlier today. The notes reveal some balance changes and adjustments to the hit MOBA mobile title. It also introduced nerfs and buffs to some champions in the game.

"League of Legends: Wild Rift" Champions Nerfed And Buffed In Update 2.0a

The latest update nerfed Zed's Razor Shuriken with its projectile now down to 125 from 175. This change grants players some time to dodge the skill shot and survive the champion's devastating Death Mark. In addition to Zed, the fan-favorite jungler Master Yi also received a nerf in the latest patch.

Riot Games believes that his split pushing potential is overwhelming that allows him to melt turrets like it's nothing. With the latest patch, devs nerfed the true damage Master Yi gets from his Wuju Style skill. On structures, the true damage he now deals with is only 33%.

Some players believe that the recently released character Wukong is a little bit underpowered. Riot Games decided to add an additional feature to Wukong's Warrior Trickster skill. Also, his clone now only mimics him when he casts his Gold Staff or Crushing Blow skill.

"League of Legends: Wild Rift" 2.0a Monster Adjustments

Aside from nerfs and buffs to the game's champions, the latest update also introduces several adjustments to the monster of the game. For instance, the Eye of Herald is now more difficult to kill. Instead of dealing with damage equivalent to 20% of her HP when attacked at the back, she now only gets 15% of her HP. Also, it permanently closes if the herald has only 20% remaining HP.

The devs also introduce nerf to the Crest of Cinders' Infernal Drake's buff. Right now, the true damage per second buff is decreased from "(1.6 x Champion level) + 10" to "(1 x Champion Level) + 10." Its evolved version also received a nerf, which is now (1.5 x Champion Level) + 15 from (3.2 x Champion Level) + 15.

"League of Legends: Wild Rift" Guardian Angel

Riot Games also made several adjustments to the Guardian Angel. It is one of the widely used and most essential items in "Wild Rift." Its total cost is now 3100G from its previous cost of 2800G. Its combined cost also increased from 400G to 700G. Riot Games reduced the Guardian Angel's Attack Damage to 40 from 45 and increased its revive cooldown from 180s to 210s.