CD Projekt Red is giving its best to make the highly-anticipated game "Cyberpunk 2077" one of a kind that will give players unique gaming experience. From the game's surprising unveiling during this year's E3 event until now, details are starting to trickle to not only hype players but also to give them an insight of what to expect from the game. Just recently, the game's quest director revealed more details about the quests included in the upcoming game.

The official Twitter account of "Cyberpunk 2077" recently uploaded a video showing Quest Director Mateusz Tomaszkiewicz talking about the details on the game's life path system. We all know that the upcoming title will considerably improve the branching stories system that we saw on "The Witcher 3." But, on the latest video, the quest director dissected the vague details that were earlier revealed about the game.

Tomaszkiewicz shared that in "Cyberpunk 2077" the life paths are the origins of the character that the player chose to create the character at the start of the game. the quest director cited an example saying that if you choose to be a street kid, you will have an easier time beating up gangs or dealing with them. If a player chooses to corporate, he will find it easier to deal with characters involved in the corporate world.

In an interview with AusGamers, Lead Quest Designer Pawel Sasko talked about "Cyberpunk 2077" the scene system and branching stories. He noted that the system will be an enhanced version of the same system found in "The Witcher 3." If you are unfamiliar with the system, a single quest can branch out into several quests that lead to unlocking several options like romance and more.

In "Cyberpunk 2077," you will have all these branches that will lead you to varying stories. The Lead Quest Director added that they are really trying to ensure that the transition from one quest to another is seamless for the best gaming experience. He noted that they had worked the system from the ground up.

Being noted as one of the game developers in the industry with unique and advanced scene system, Sasko revealed that they have totally reworked the old system and made a new and better one in "Cyberpunk 2077." Sasko takes pride that what they have developed is all seamless so players will not experience being cut from one scene to another.