Reports surface that Google will be launching its Stadia cloud gaming services at the Game Developers Conference, in San Francisco. The CEO Sundar Pichai introduced the Stadia Service during a special keynote at GDC this morning.

Pichai talked up and described it as a platform for everyone. Google's goal is to stream games to all types of devices. Stadia will stream games from the cloud to Chromecast, chrome browser and Pixel devices. Also, it will be launched at some point in 2019 across Canada, Europe, the US, and the UK.

A former Sony and Microsoft executive, Phil Harrison joined Pichai on stage. They have fully unveiled Stadia in his role at Google. Harrison said that Google will amplify this game streaming service with the help of YouTube and the many creators that already have created game clips on the service.

Previously, Google has tested this service as Project Stream in recent months. It allows Chrome users to stream games using their browser. The Assassin's Creed Odyssey was the first and the only game to be tested publicly using the company's service. The public test finished last January, according to Time.

Thus, Google will not limit the Stadia to just one game. The company demonstrated a new feature on YouTube that let consumers view a game clip from a creator then hit "play now." It will then instantly stream the title. Harrison mentioned that "Stadia offers instant access to play." Consumers do not have to download or install any games. When launched, the games will be streamable across phones, tablets, laptops, and desktops, according to The Verge.

As follows, Google demonstrated the moving gameplay seamlessly from a phone to a tablet and then to a TV. All of this using the Google-powered devices. While the existing USB controllers will work on a laptop or PC, Google will also be launching a new Stadia Controller that will power the game streaming service.

Furthermore, it was said to be a cross between an Xbox and a PS4 controller. It will work with Stadia service by connecting directly through the Wi-Fi to connect it to a game's session in the cloud. It will presumably help when it comes to latency and moving a game from one device to another. Consumers can also use a button to capture and share straight to YouTube, or consumers can use another button to access the Google Assistant.