One of the major selling points Sony's next-generation gaming console, the PS5, is its zero loading screens. Last year, Sony unveiled that the PS5 would feature Solid State Drive that will help kill loading screens. However, it appears that this particular feature also has a major disadvantage.

The Solid State Drive storage of the PS5 is responsible for its lightning-fast performance. Over the past months, several game developers pointed out how freeing it is to have shorter to zero loading screens that used to separate players from the actual gameplay. But, Kitatus and Friends' Ryan Shah recently underlined that there is at least one caveat on this.

In a report released by Wccftech, Shah noted that several games heavily depend on lengthy loading screens to bear crucial information on the game systems and world lore. According to Shah, with both next-generation gaming consoles promising to deliver virtually zero loading screens, developers would have to rethink this completely. Games like "Fallout 4" and even "Soulsborne" titles come with many hints on the available story during the loading screens, Shah said.

Some developers use loading screens to offer background, tips, story, and more about the game, Shah added. With PS5's virtually zero loading screens, developers no longer have that blanket. As a result, they have to rethink other ways of presenting the set of information they used to offer at the game's loading screen. This is very interesting and something that most people are not really thinking about, the developer noted.

Simply put, the loss of loading screens on games is more of a problem for developers than players. Wccftech speculated that this could trigger the come back of robust tutorials. The site also pointed out some players utilize loading screens as the time to get a break, check their smartphones, or relax for a while after a tough boss fight.

While this may look minor at first glance, loading screens are especially essential to RPG titles. Usually, this kind of genre requires many features and systems to be presented to gamers. It is ultimately good to have virtually zero loading screens on games. It would be interesting to see how the gaming industry, particularly developers and players, adapts to this new system.

Meanwhile, Sony Interactive Entertainment announced last year that e PS5 would arrive sometime in the holiday of 2020. The Japanese gaming giant has not yet revealed the specific release date of its next-generation gaming console.